

All screenshots and game footage on this site are captured in 2D mode.

You can only appreciate the 3D effect of Nintendo 3DS on the system itself. Create your own levels and share them online or download new stages created by other players.Unlock exciting minigames that offer even more ways to play with your Mario toys!.Mix up the action with four unique game styles that'll challenge you in different ways.Build a path quickly and help your toy collect M-Tokens on the way to the exit… try not to let it fall!.Donkey Kong… now it's Mario AND Donkey Kong! But what's this? Are Donkey Kong and Pauline teaming up to run a mini arcade inside the carnival? This isn't Mario vs. Four different play styles offers unique ways to experience the action, while exciting minigames challenge you to rack up the highest score possible! Create your own levels and share them online, then download levels made by other players and expand the puzzle fun even further!Īfter the huge success of its theme park last time around, the Mario Toy Company is hosting a Mini Toy Carnival for everyone to attend. You've sure got the folks at Rare back in the Englandland a little hot under their collars.Enjoy over 180 puzzling levels as you twist, drag, slide and drop tiles to build paths for the Minis to move along. They've got it in them, if the more experimental levels are anything to go by.
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Don't get me wrong - they've still got enough variety to get my energy going or chill out a bit more, but some original tracks would've been nice. I'm all for re-mixing old tracks to next gen standards, but I felt as if the composers got lazy and put in a remix to save time and money. There's enough fluidity to make the speedrunners feel at home while giving the more thorough players enough meat to eat and take their time with. It does what every "tough" game should ever do - make the player feel as if their failures were their fault - not the game's. It's easy to pick up and play, but tough as ever living f*ck.

My folks were broke as hell back then but I didn't mind.) and re-invents it in a shiny next-gen package. This game takes the formula of the old Donkey Kong Country games (which were the very first games I ever played. DKCR needed a more traditional control scheme to give the player tighter control, and with the 3DS version, it's a far better sight than the Wii version's waggling nonsense. DKCR needed a more traditional control scheme to give the player tighter control, and with the 3DS version, it's a far better sight Niiice.
